Archive for the ‘News’ Category


Major New Version Release (v2.7)

Posted 06/06/2017 | By Admin | News

A major update for MazeSuite is released. Summary list of changes are as follows. To get the update, download the latest setup file.

MazeSuite Release 2.7

MazeMaker (v2.12.0.0)
New large canvas: Maze editable area expanded beyond screen size and edited area can be scrolled left/right/up/down with embedded onscreen buttons at top right corner
Keyboard shortcuts for scrolling canvas are Shift + Cursor Up/Down/Left/Right keys (press shift key and one of cursor buttons to move at one of the four directions)
Canvas offset is displayed at the bottom status bar
Current mouse position is displayed at the bottom status bar
Ceiling Height Property added for Floor Items
Scale to be saved in double precision
Coordinate axis orientation to be displayed at the bottom right corner
Drag and drop of maze items updated
Minor other improvements

MazeWalker (v2.14.0.0)
Updated Synchronization for Physics engine
Added Support for LPT signaling (parallel port) for Maze Start and Maze End
Preload Maze Textures held between mazes in maze list to significantly reduce loading time
Optimized texture loading to speed up the processing of Jpegs textures
Fixed an issue when Floor was set to not visible can still operate collusion detection
Minor other improvements

MazeAnalyzer (v2.11.0.0)
New measure function: click on one reference position and as you move mouse distances are shown in real-time in status bar
Improvements in user interface, maze drawing, analysis tools
Various minor changes

• Documentation
Updated Quick Start Manual

Major New Version Release (v2.6)

Posted 03/24/2017 | By Admin | News

A major update for MazeSuite is released. Summary list of changes are as follows. To get the update, download the latest setup file.

MazeSuite Release 2.6

  • MazeWalker (v2.12.0.0)
    Updated the physics engine, Jump mechanics and gravity mechanics for physics engine-based behaviors
    Improvement for dynamic object kinematics
    Improvement for memory management (especially for larger mazes and high resolution)
    Added new fixed XZ Camera options in perspective to allow a fixed top-down maze navigation
    Joystick functionality updates
    Changed Skybox behavior so that the Skybox moves with you (necessary for a road-type environment that continues in one-direction forever)
    Start position New angle setting for pitch (up-down)
    New random angle setting for both pitch (up-down) and yaw (left-right)
    Maze List: next maze button and keyboard binding
    Added a toggle delay to the next maze and restart maze keys (500ms)
    Fixed an issue where MazeWalker did not correctly run in fullscreen
    Fixed an issue where MazeWalker would not properly load the previous filename
    Restored Framerate Independence during Look functions
    Removed 1280×768 resolution in favor of 1280×720 (720p)
    Minor other improvements
  • MazeMaker (v2.11.0.0)
    Start position: New angle setting for pitch (up-down)
    New random angle setting for both pitch (up-down) and yaw (left-right)
    Shrink and Expand mazes with keyboard shortcuts Ctrl/- and Ctrl/+ respectively
    Copy paste of objects functionality for edits
    Minor other improvements
  • MazeAnalyzer (v2.10.0.0)
    New point feature for calculations,
    Use the point button at the toolbar to mark specific points of interest in mazes, save and load these along with regions.
    New calculation in Export: Distance to Point or Region Centroid for all timepoints as extra columns
    Minor other improvements

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MazeSuite and fNIR for marketing research

Posted 02/24/2016 | By Admin | News

Drexel University’s Associate Dean for Research Raj Suri talks about how he is using MazeSuite and cutting edge brain imaging system fNIR device in his classes and research at LeBow to bring neurological insights to marketing.

Publication by Buckley et al.

Posted 06/15/2015 | By Admin | News

A new publication by Buckley et al used MazeSuite to study bias distal cues in spatial navigation

Buckley, M. G., Haselgrove, M., & Smith, A. D. (2015). The developmental trajectory of intramaze and extramaze landmark biases in spatial navigation: An unexpected journey. Developmental psychology, 51(6), 771.

www.ncbi.nlm.nih.gov/pmc/articles/PMC4445389/

Publication by Luna et al.

Posted 06/15/2015 | By Admin | News

A new publication by Luna et al used MazeSuite to study the occurrence of spontaneous recovery in human spatial memory.

Luna, D., & Martínez, H. (2015) Spontaneous recovery of human spatial memory in a virtual water maze. International Journal of Methodology and Experimental Psychology

www.uv.es/psicologica/preprints/Luna.pdf

Major New Version Release (v2.5)

Posted 03/05/2015 | By Admin | News

A major update for MazeSuite is released. Summary list of changes are as follows. To get the update, download the latest setup file.

MazeSuite Release 2.5

MazeWalker (v2.10.0.0)

  • New feature: Top-down (bird’s eye) and perspective views (3/4 side) of maze navigation, fixed or free orientation and customized view type of the maze
    • Edit from main window top menu Advanced>Perspective Settings dialog
  • New feature: Multiple choice question presentation in maze list
    • Add a question and as many options as necessary, users answer will be recorded in the log.
  • New option: Restart maze option at the end of a maze (use escape button to bring the dialog up)
    • Restarting reloads the maze immediately appearing in the log file as a separate maze list item
  • New option to hide rendered maze background during message dialog display
    • Option is available under ‘Other Settings’
  • New option to adjust Field of View to allow rendering to more properly occur on wide displays, default is 45 degrees, on triple monitors 75 degrees may be recommended.
    • This is available under ‘Advanced Graphics-> Other Visual Settings’

MazeMaker (v2.10.0.0)

  • Multiple choice item in maze lists
  • Flip option for wall textures
  • Minor improvements

MazeAnalyzer (v1.9.0.0)

  • New quick start panel at startup
  • Minor improvements

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Publication by Walkowiak et al.

Posted 01/31/2015 | By Admin | News

A new publication by Walkowiak et al used MazeSuite to study  individual differences and personality correlates of navigational performance during spatial learning.

Walkowiak, S., Foulsham, T., & Eardley, A. F. (2015). Individual differences and personality correlates of navigational performance in the virtual route learning task. Computers in Human Behavior, 45, 402-410.

www.sciencedirect.com/science/article/pii/S074756321400764X

 

Publication by Buckley et al.

Posted 12/16/2014 | By Admin | News

A new publication by Buckley et al used MazeSuite to assess the relationship of shape and landmark information during spatial learning.

Buckley, M. G., Smith, A. D., & Haselgrove, M. (2014). Learned predictiveness training modulates biases towards using boundary or landmark cues during navigation. The Quarterly Journal of Experimental Psychology, 1-20. DOI: 10.1080/17470218.2014.977925

www.tandfonline.com/doi/full/10.1080/17470218.2014.977925

 

Interfacing MazeSuite and BCI2000

Posted 10/13/2014 | By Admin | News

The MazeSuite API allows interfacing any 3rd party application with MazeSuite for communication and control. Recently, we have posted a tutorial and necessary files for interfacing MazeSuite with the BCI2000 (www.bci2000.org) a popular Brain Computer Interface (BCI) platform.

Tutorial and details are posted in MazeSuite Gallery:
mazesuite.com/gallery/app/mazesuite-bci2000-interfacing/

This tutorial and information is based on the mechanism used in the following paper:
Curtin, A., Ayaz, H., Liu, Y., Shewokis, P. A., & Onaral, B. (2012). A P300-based EEG-BCI for spatial navigation control. In Engineering in Medicine and Biology Society (EMBC), 2012 Annual International Conference of the IEEE (pp. 3841-3844). doi:10.1109/EMBC.2012.6346805.

Curtin, A., Ayaz, H, et al (2012)

Curtin, A., Ayaz, H, et al (2012)

Major New Version Release (v2.4)

Posted 10/11/2014 | By Admin | News

A major update for MazeSuite is released. Summary list of changes are as follows. To get the update, download the latest setup file.

MazeSuite Release 2.4

Mazesuite API

    New sample application with source code: MazeBridge

MazeWalker (v2.9.0.0)

    Oculus DK1 integration
    Updated to standardize lighting conditions
    Resolution scaling is now DPI independent
    Restored audio functionality for play/pause/stop as well as new feature for making volume louder when objects playing are approached.
    Increased OpenGL requirement to version 3.0
    Custom resolution option (default to 5760 x 1080)
    Minor improvements

MazeMaker (v2.9.0.0)

    New features in dynamic model properties related to audio playback
    New splash screen during startup
    New welcome screen for quick access
    Minor improvements

MazeAnalyzer (v1.8.0.0)

    New splash screen during startup
    Minor improvements